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FRONT-END DEVELOPER · SOUTH AFRICA / REMOTE

ANDY
MUTALE

TypeScript, React, Angular and UI systems.

Front-end-focused software developer with 5+ years of professional experience delivering responsive web interfaces, dashboards, and API-connected workflows. Strong in TypeScript, React, reusable component architecture, and UI implementation from requirements through delivery, with some hands-on Angular experience. Also brings extensive DevOps experience with Docker, Docker Compose, GitLab/GitHub, CI/CD, AWS, and Terraform; currently building an independent TypeScript UI component library.

Software Developer
Evolve Africa Strategic

Mar 2021 – Present

Delivered complex UI and dashboard features from requirements through implementation to production, translating product needs into responsive, user-focused workflows.

Chose shared, reusable components over duplicated page-specific UI to support consistent interface patterns and maintainable updates across dashboard features.

Integrated front-end workflows with backend APIs and resolved defects in deployed applications, carrying fixes through delivery.

UI Component Library (in development)
TypeScript, reusable components, component APIs
Developing an independent TypeScript UI library, exploring reusable primitives, component APIs, composition, consistent behaviour, and maintainable patterns.
Saint Laurens Sporting Goods (Store)
Next.js, React, TypeScript, Prisma/PostgreSQL, Stripe, Vitest, Playwright
Independent full-stack ecommerce case study covering product variants, inventory, persistent carts, shipping, orders/admin, server-calculated checkout totals, Stripe PaymentIntents/webhooks, and layered testing.
Pickability Check (Hoplite 37)
Three.js/WebGL, Rapier 3D, glTF
Built an experimental CAD-based robotic bin-picking feasibility tool that estimates occlusion, approximate collisions, and grasp-orientation constraints using bounding-box geometric queries.
PrecisionCore (speculative case study)
TypeScript, Express, Supabase Auth, Prometheus/Grafana/Loki
Designed a connected supplier-operations concept spanning a corporate website, partner portal, RFQ/PPAP/quality workflows, permissions, shared API, and observability; clearly a case study, not a production client system.
Michael Wood — Marketing Website
Next.js, React, TypeScript, Tailwind CSS
Built a five-page responsive marketing site with reusable page sections, validated contact-form interactions, local SEO metadata, structured data, and sitemap/robots support.
Rosegold XR (work in progress)
Three.js, WebXR, Zappar
Developing a mobile-friendly 3D maze game exploring immersive room-scale placement and a camera-based AR fallback where native WebXR is unavailable.
Herald's Burden — Game Prototype
Godot, GDScript, C++
Independent game-development experiment exploring gameplay systems, combat, and world-building.
Other Experiments
WebGL physics playground, dungeon prototype, UI interaction study
Small experiments investigating 3D interactions, physics, simulation, and interface motion.
Frontend & UI
Angular (some hands-on experience), TypeScript, JavaScript, React, Next.js, HTML5, CSS3, Tailwind CSS, responsive UI, shared components, UI systems
APIs & Data
REST APIs, backend integration, Node.js, Express, PostgreSQL, Prisma, form validation
DevOps & Delivery
Docker, Docker Compose, GitLab, GitHub, CI/CD pipelines, AWS, Terraform
Testing
Vitest, Testing Library, Playwright

Technical writing on prototyping, React performance, and front-end engineering: Medium ↗

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